During the period listed below FINAL FANTASY VII THE FIRST SOLDIER will undergo maintenance.
The game will be unavailable during this time.
*More or less, the first hour of maintenance will be focused on the battle feature, so during this time the other features will still be accessible.
We apologize for the inconvenience, but thank you for your understanding.
■Schedule
12/28 02:00 - 07:00 UTC
■Affected Players
All players
■Details
[Improvements]
▼Increased customizable UI elements
→The buttons for voice chat, team chat, dismissing chocobos, unfollowing team leader when diving, reviving teammates, etc. can now all be customized
▼Camera acceleration settings added, default sensitivity options adjusted
→Camera acceleration can now be adjusted in the settings menu
Due to this change, the default sensitivity settings (low, medium, high) have been adjusted
*If you've previously adjusted your sensitivity settings, tap the "Reset" button next to "Restore Settings to Previous Values" to revert them to your previous settings
▼Logic adjustment to monster kills
→Credit for defeating certain monsters has been adjusted. Players that deal more than a specific amount of damage and are still alive at the time the monster is defeated will receive credit for the kill
▼Item names will now scroll in the shop and Moogle Emporium
→Item names that are too long to be fully displayed will automatically scroll horizontally, as they do in the Mog's Trading Post and several other locations
[Balance Adjustments]
▼Warrior
・Melee attack damage adjusted
→Damage multipliers lowered for first and second attacks, increased for the third finishing attack
(If all three attacks land, the total damage dealt will be the same as before this adjustment.)
▼Ranger
・Assess buffed
→Reduced duration of the visual effect when activated
→Increased enemy detection range
→Increased effect duration
▼Monk
・Melee attack buffed
→Increased the aim assist range, increased attack damage
・Inner Strength buffed
→Added a 10% increased movement speed effect that triggers once when reduced to 20% HP or less
・Manawall buffed
→Players can no longer pass through the wall
→Increased durability
▼Ninja
・Hide buffed
→The flame effect has been adjusted to blink for a short period of time
→Items can now be obtained and used while Hide is active
▼Materia
・Gravity buffed
→Movement speed reduction effect increased vs. chocobos
→Effects of Aero will no longer activate while affected by Gravity
→Materia and style abilities can no longer be used while affected by Gravity
[Bug Fixes]
・Some costume and hair animations did not display on some screens
・When entering a match or restarting the app, the active control layout would revert to layout 1 even if you had layout 2 or layout 3 selected
・The conditions to complete some challenges were not being counted properly
・In some conditions, chocobos with only one trait would have two trait icons displayed
・Player models would sometimes fall through chocobos when the Punk Chocobo skin was equipped
・Wrath Revolver: rate of fire was higher than intended at R rarity
・In some conditions, some buttons would become stuck in the pressed state even after released when using a controller
・Quick chat would stop responding when using a controller