We have completed maintenance as planned.
In thanks for your understanding for the balance adjustments, we are sending the following to all players.
- 3000 gil
- Curiel Root x10
- Pahsana Fruit x10
- Tantalplant x10
- Krakka Root x10
- Gysahl Greens x10
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During the below period FINAL FANTASY VII THE FIRST SOLDIER will undergo maintenance.
The game will be unavailable during this time.
*Approximately the first hour of maintenance will be on the battle feature, so during this time the other features are still accessible.
We apologize for the inconvenience, but thank you for your understanding.
■Schedule
12/17 01:00 - 06:00 UTC
■Affected Players
All players
■Details
Balance adjustments
▼Chocobos
- Base stats reduced (ATK and HP)
- Actions that require stamina will consume more stamina to perform
- Damage to monsters reduced
- Wing flapping sounds when jumping will be added as a visual prompt on the screen
▼Chocobo traits
- Powernap: Cooldown time extended
▼Sniper rifles
Executioner Gamma:
- Base damage reduced
- Headshot damage reduced
- Damage can no longer pierce through to downed HP bar
Mark 5 Sniper Rifle:
- Base damage reduced
- Headshot damage reduced
- Damage can no longer pierce through to downed HP bar
- Rate of fire increased
▼Shotguns
Eclipse Eater, Model S-7:
- Base damage increased
▼Materia
Blizzard: Ice crystal durability increased
Thunder: User and user’s teammates cannot be damaged by its lightning bolts
Bio: Poison gas emitted when the bio ball lands can now penetrate walls
Blind: MP consumption reduced to 1 and cooldown time increased
Aero: Effect longevity reduced, and cooldown time now shortens as level increases
▼Monsters
Bomb: Counterfire and Fire damage reduced
Cutter: Chainsaw Shot damage reduced
Cerulean Drake: Max HP reduced, and Icy Aura is removed when it drops to the ground after taking a certain amount of damage
▼Revival
- Downed HP gauge of teammates will no longer decrease while reviving them
▼Parkour
- Sensitivity when initiating a wall climb increased
Bugs fixes
- When you ride another player's chocobo, you can hear their footsteps and gun sounds from far away and the visual prompts still appear on the screen
- The sounds of event-exclusive orders being received can be heard from far away